We Have Arena Mode! 0

We Have Arena Mode!

Posted on Aug 4, 2011

As recently mentioned by our friends on the iOS Board Game Blog over at BoardGameGeek: We keep “drawing out the lead” with RoboArena.  Believe me, after 10 months of developing RoboArena, we are ready to...

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Evolution of RoboHero (so far…) 0

Evolution of RoboHero (so far…)

Posted on Jul 29, 2011

Now that we are approaching the 1 year mark on RoboArena’s development, it’s fun to look back and see just how far we’ve come. Yes, I know 1 year developing an iPhone game is an absurd amount of time by...

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New Features! 0

New Features!

Posted on Jul 20, 2011

Every day right now Chris is putting more and more awesome features into RoboArena. We now have all the basic drones and bots working, and are in the process of programming an intelligent AI for the Arena mode...

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Niche To Meet You! 0

Niche To Meet You!

Posted on Jun 1, 2011

As with any market that gets flooded and overly competitive, often the only way to succeed is to carve out a niche for yourself and hope for the best. The App Store is one such market. It is flooded with...

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A Glimpse Into Our Development Cycle 0

A Glimpse Into Our Development Cycle

Posted on Apr 11, 2011

There was a recent interesting thread started on touch arcade about App development cycles and how we differ. And I thought I’d include my reply here on this blog as well since it might be of interest to...

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