Posts by Stephen

RoboArena is now RoboHero 0

RoboArena is now RoboHero

Posted on Aug 10, 2011

  Developing and publishing a game is a learning experience. Trademark law and copyright issues are one of those necessary evils one must figure out. Due to potential trademark issues we are going to have...

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We Have Arena Mode! 0

We Have Arena Mode!

Posted on Aug 4, 2011

As recently mentioned by our friends on the iOS Board Game Blog over at BoardGameGeek: We keep “drawing out the lead” with RoboArena.  Believe me, after 10 months of developing RoboArena, we are ready to...

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Evolution of RoboHero (so far…) 0

Evolution of RoboHero (so far…)

Posted on Jul 29, 2011

Now that we are approaching the 1 year mark on RoboArena’s development, it’s fun to look back and see just how far we’ve come. Yes, I know 1 year developing an iPhone game is an absurd amount of time by...

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New Features! 0

New Features!

Posted on Jul 20, 2011

Every day right now Chris is putting more and more awesome features into RoboArena. We now have all the basic drones and bots working, and are in the process of programming an intelligent AI for the Arena mode...

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